ROBOTICS & CODING

 

In this course, your child will focus on either an engineering-oriented or coding-oriented experience, and collaborate with a team consisting of engineers and coders to apply learned skills in order to design, create, code, and test their very own robot. 

If your kid chooses to specialize in coding they will collaborate in a team to program a robot, along the way learning the fundamentals of the Python programming language, from coding on-device programs, to utilizing code in interactive machines. They will then collaborate with the engineers to get their own robot through a series of obstacles, improving on the initial code in order to complete more challenges than rival teams.

If your kid chooses to specialize in engineering, they will collaborate in a team to design a robot, along the way learning to design both the robot’s circuits using a microcontroller, resistors, motors and cables, and the robot itself, based on recycled materials. They will then collaborate with the programmers to get the robot through a series of obstacles, improving on the initial design in order to complete more challenges than rival teams.

Schedule:

Week 1: Circuit Basics & Robot Brainstorming

Week 2: Robot Physical & Electrical Design

Week 3: Robot Building(Part 1) & Coding Intro

Week 4: Robot Building(Part 2) & Coding Robot

Week 5: Catchup Day & Competition 1

Week 6: Robot Iterations & Competitions 

Week 7: Competitions Wrap Up & Reflections

Week 8: Course Wrap Up & Reflections

GRAPHIC DESIGN

This course will teach students the essential skills needed to grow their graphic design skills. We will set their foundational knowledge with practice in using the elements of art and the principles of design. Practical skills will include knowledge in professional tools like Adobe Photoshop, Adobe InDesign, and Adobe Illustrator. Projects will simulate real-world applications of graphic design, including advertisement, product design, and illustration. We will also teach productive workflows to students to create successful designs, from making thumbnail sketches, to handling rounds of feedback. There will be a focus on student choice, as to not limit students’ creativity as they establish their own style.

Schedule:

Week 1: Create Company concept and design a logo

Week 2: Finish Logos. Next, choose and create a detailed piece of advertisement for your company concept(ex: t-shirt design, poster, mascot character design, etc).

Week 3: Work on detailed ad.

Week 4: Continue work on detailed ad. Next, choose and create an interactive advertisement for your company concept (ex: video, animation, packaging, webpage, etc).

Week 5: Work on interactive ad.

Week 6: Continue work on interactive ad. Next, create and design a portfolio showcasing your work.

Week 7: Work on Portfolio.

Week 8: Presentation Time

PUBLIC SPEAKING

In the SPARK Public Speaking Course, students will gain experience, valuable knowledge, and confidence in the world of Public Speaking. Students will be lead through a various amount of activities and guided lessons, aiming to build a foundation that supports them in the long run. As student educators, we are dedicated to providing an environment in which students can learn in a fun and engaging manner.

Schedule: 

Week 1: Introduction to public speaking

Week 2: How to overcome Stage Fright

Week 3: Structuring a Speech

Week 4: Voice and Articulation 

Week 5: Nonverbal Communication and Slide Techniques

Week 6: Engaging the Audience

Week 7: Final Presentation and Feedback

Week 8: Presentation Review and Suggestions

 

Arts and Art History

In the SPARK Arts and Crafts course, students will learn, experiment, and grow in the world of art. Through hands on instruction, demonstrations, and guided practice, we aim to provide a foundation in various artistic techniques and forms. We aim to improve students in artistic ability, expression and creativity all in a fun and friendly manner.

Schedule:

Week 1: Cave Art & Introduction

Week 2: Renaissance – Statues – Michelangelo 

Week 3: Impressionism – Claude Monet 

Week 4: Visigothic & Gothic Architecture

Week 5: Modern Art – Abstract Paintings and Modern Impressionism

Week 6: Expressionism

Week 7: Pop Art

Week 8: Gallery Walk

 

Badminton

Join our 7-week badminton course designed for beginners, where participants will learn the fundamentals of badminton, including grips, serves, and basic strokes. Through engaging drills, fun games, and friendly matches, students will improve their physical fitness, coordination, and teamwork. Each week focuses on different aspects of the game from net play to game strategies culminating in a friendly tournament. By the end of the course, students will be able to be proficient in badminton!

Schedule: 

Week 1: Rules, Introduction To Fundamentals

Week 2: Fundamentals – Basic Strokes, Serving

Week 3: Fundamentals – Basic Strokes Cont.

Week 4: Footwork Drills and Continuation Of Strokes

Week 5: Deceptive Strokes, Drops, Clears

Week 6: Smashes

Week 7: Tournament Preparation

Week 8: Tournament

 

Chess

Join this dynamic chess course led by an experienced coach with over 10 years of competitive play and a rating of 1600+. Designed for beginners and intermediate players, this course will help you develop a deep understanding of key chess principles, from opening strategies to endgame techniques. With personalized guidance and hands-on lessons, you’ll learn how to think critically, plan your moves, and sharpen your tactics in every phase of the game.

Whether you’re aiming to improve your rating or simply become a stronger, more confident player, this course will equip you with the tools and knowledge to succeed on the board.

Schedule:

Week 1: Tactics

Week 2: Puzzles

Week 3: Opening Theory

Week 4: Review + Middle Game Ideas

Week 5: Endgame Tricks

Week 6: Advanced Puzzles

Week 7: Advanced Chess Openings

Week 8: Course Wrap-Up

 

 

Game Design

Have an enriching experience by learning how to make fun games on the Unity Game Engine! You will be learning the C# programming language and creating a 2-dimensional platforming simulator video game!

Schedule:

Week 1: Learn the basics in C# and the Unity Game Engine

Week 2: Importing and interacting with sprites in Unity Game Engine

Week 3: Animations

Week 4: Using Colliders and Triggers

Week 5: Adding basic Artificial Intelligence

Week 6: Familiarizing yourself with  the User Interface

Week 7: Upgrade and Point system

Week 8: Playtesting

 

 

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